At
the beginning of 1990's the development in the field of virtual reality became
much stormier and the term Virtual Reality itself became extremely popular. We
can hear about Virtual Reality nearly in all sort of media, people use this
term very often and they misuse it in many cases too. The reason is that this
new, promising and fascinating technology captures greater interest of people
than e.g., computer graphics. The consequence of this state is that nowadays
the border between 3 dimensional computer graphics and Virtual Reality becomes fuzzy (Mazuryk, Gervautz 1996).
At the end of my research I had gained a lot of knowledge about Virtual Reality such as about the history and application. I feel that this technology has a lot of scope in future in all the aspects such as in professional occupations, education and gaming. This technology would build one more virtual world where everyone would live in their own graphic character in this world. VR has a number of advantages but I also found out that it has many disadvantages also.
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