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Primary Research


At the beginning of 1990's the development in the field of virtual reality became much stormier and the term Virtual Reality itself became extremely popular. We can hear about Virtual Reality nearly in all sort of media, people use this term very often and they misuse it in many cases too. The reason is that this new, promising and fascinating technology captures greater interest of people than e.g., computer graphics. The consequence of this state is that nowadays the border between 3 dimensional computer graphics and Virtual Reality becomes fuzzy (Mazuryk, Gervautz 1996). 

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