After
that there were a number of developments such as the Ultimate Display (1965) by
Ivan Sutherland and Videoplace (1975) by Myron Krueger.
Then came Augmented Reality(AR) which was one of the biggest development in VR,
AR is a technology that presents a virtual world which enriches rather that
replacing the real world (Mazuryk T. Gervautz M. 1996). VR can be used at an
important tool in number of places, both in professional field as well as entertainment
such as VR are used in stimulators which are for entertainment and can also be
used for training pilots, car drivers, it can also be used in education so that
the students can virtually experience whatever they learn which makes it more
effective for them and it can also be used in gaming for entertainment which has
completely changed the face of gaming (Satava R.M. 1996).
At the end of my research I had gained a lot of knowledge about Virtual Reality such as about the history and application. I feel that this technology has a lot of scope in future in all the aspects such as in professional occupations, education and gaming. This technology would build one more virtual world where everyone would live in their own graphic character in this world. VR has a number of advantages but I also found out that it has many disadvantages also.
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